Anas Iqbal

Hi, I am Anas Iqbal!

Game developer with 5+ years of experience. Proficient at programming gameplay mechanics, UI and animations using Unity3D and C#.

I am also familiar with other game engines like Unreal Engine and MonoGame, and have worked on variety of game elements including shader scripting, particle effects and game optimization (2D/3D and UI).

EXPERIENCE

Gameplay Programmer @ Half Human Games
May 2019 ~ Present - Remote - Part-time

Working on the upcomming project Dwerve

  • Program and prototype new features including core gameplay mechanics, AI, animations.Created new towers.
  • Design and Program game systems which allow to add and setup additional game elements with minimum effort and in shortest possible time and work for diverse requirements.Overhaulled tower attack system.
  • Fix issues/ bugs

Software Engineer @ Binex Solutions (Pvt.) Ltd.
June 2014 ~ Present - On Site - Islamabad, Pakistan

Working here, I have helped programm and ship around a dozen apps and games for mobile platforms (iOS and Android). At this small studio I have had a chance to work on multiple aspects of project development including estimation and planning and have worked on variety of game elements including gameplay, UI, animations, shader programming, particle effects, optimizations.

  • Program games ground up implementing core gameplay mechanics solving mathematical and physics-based problems, AI, UI, animations.
  • Develop robust game systems/ tools to be used across multiple projects.
    Wrote a Menu System which is used in every Unity3D based project the team works on.
  • Optimize game play (2D/ 3D) and UI using profiling tools.
    Optimized a game UI to achieve at least 10% performance improvements and around 60% improvement on low end device.
  • Integrate 3rd-Party plugin.
    e.g. analytics, crash reporting, social features, ads, in-apps
  • Communicate with designers for assets development.

SKILLS & EXPERTISE

  • Game Programming (gameplay, UI, AI, animations)
  • Unity3D, C#, C++, Objective-C, Dart, Flutter
  • Good understanding of 3D Maths and game physics
  • Fimiliarity with Unreal Engine, Monogame Engine, Shader Programming
  • Comfortable working with Git/ SVN source control and Agile/ Scrum methodologies

EDUCATION

BS Computer Science, NUCES

August 2010 ~ June 2014 - Islamabad, Pakistan

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