Shaders
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Set of shaders created while learning to write shaders.
- Flat color shader.
- Lambert, Ambient and Specular Shader (vertex shaders).
- Rim lights, multiple lights, point light shaders (fragment shaders).
- Textures, normal Map, gloss and emissive shaders (fragment shaders).
- Optimised final shader.
Tag:
Unity 3D
,
ShaderLab
,
Nvidia CG