Color Quest Mania


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Responsibilities:
  • Solely developed prototype of the game using Unity3D and C#.
  • Designed and implemented a robust base code for gameplay (i.e mesh generation for colored circle, pin placement, scoring and death mechanism, levels system)
  • Used Unity’s mesh generation API to generate pie chart styled coloured meshes.
  • Implemented wireframe UI
  • Integrated multiple plugins i.e. Flurry Analytics, Chartboost Ads, Android/ iOS In-Apps.

Tag:  Unity 3DC#iOSUnity UIMesh Generation

Color Quest Mania - screenshot
Color Quest Mania - screenshot
Color Quest Mania - screenshot
Color Quest Mania - screenshot

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